Sustainability education for Youth
Projekt Sustainability education for Youth realizowany przez zespół w składzie - Maryna Puzina, Alexandra Khalaim, Magdalena Ciepiela, Zivile Pauzaite
W realizację projektu zaangażowane były następujące instytucje:
Dnipropetrovsk National University
Dnipropetrovsk Finance and Economy Lyceum
Sunshine International Training Group
Zespół Szkół Ogólnokształcących numer 2 w Tarnowie
Małopolskie Centrum Doskonalenia Nauczycieli
Kaunas University of Technology Institute of Europe
Youth Ecological Centre “Gutta-club” (Kishinev)
Dnipropetrovsk Finance and Economy Lyceum
Sunshine International Training Group
Zespół Szkół Ogólnokształcących numer 2 w Tarnowie
Małopolskie Centrum Doskonalenia Nauczycieli
Kaunas University of Technology Institute of Europe
Youth Ecological Centre “Gutta-club” (Kishinev)
The general aim was to develop, apply, and evaluate a new working method in the sphere of sustainability education for youth. Specific goals are:
- Educational (to inform youth of age 16-18 about the sustainable development concept; to show the link between people’s economic activity and ecological also social problems; to involve pupils in the decision-making process with taking the responsibility for decisions made)
- Technical (to develop the simulation game for youth of age 16-18 on the basis of Fish Banks Game with the proper theoretical support and further evaluation of results);
- Scientific (to analyze and compare the results of the games evaluation in four countries with further recommendations providing for those who will conduct simulation ecological games for teenagers).
- To promote the game as a tool for sustainability education among professional pedagogues, educational institutions and academic network.
- To treat this project as the pilot for further application for the European Funds and running it on the larger scale.
Zdjęcia z projektu:











